Library Mobile Project
Lesson Variation for 5th Grade
Big Idea: Communication
Essential Questions:
How does artwork tell a story?
How do artists communicate a story?
How can recycled materials be incorporated into the artwork and
support the communicated idea (theme, character, setting or
genre).
Learning Goals:
- Students will explore the idea of communication as it relates to making a mobile.
- Students will develop a mobile that reflects a book or story’s theme, character,
setting or genre.
- Students will make a mobile using recycled media.
Artwork and Artists:
- Stork Fishing and Modes of Transportation by Harold Forgostein (transparencies)
- Finney Fish 1948 and A Crinkly 1970 by Calder (transparencies)
Artistic Perception: What are we looking at? How do you know?
- How are each of the mobiles different than a painting or drawing?
- What are the characteristics (representational, abstract or non-representational) of
each of the artworks? (1.2)
- What are the similarities and differences between the mobiles of Fogelstein and
Calder? (1.3)
Historical and Cultural Context:
Calder is considered to be the father of mobile
sculpture. (See attached biography) The late Harold Forgostein was a San Luis Obispo
artist of diverse media. He was a painter as well as a sculptor. His mobiles focused on
recycled materials and humor. (See attached biography)
- What did each artist have to think about when he created these mobiles?
- What is the story that each artwork tells us?
- How would you compare these two artists’ mobiles? (3.3)
Creative Expression:
- Students will tell their selected story (theme, character, setting or genre) through the
process of making a mobile. Using found objects and recycled materials (2.5), the
- students will create a mobile with unity and harmony. Each artwork will communicate
the values, opinions, or personal insights (connecting the story within the sculpture).
(2.7)
Aesthetic Valuing:
- Students will assess their own artwork, using specific criteria and describe what
changes they would make to improve it. (4.4)
Connections, Relationships and Applications:
- Students will identify and design icons or logos as visual symbols for one or more of
their ideas about their mobile. (5.2)
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